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Bengaluru, India

  1. Home
  2. Screening questions
  3. Graphic designer

Product, marketing and design

Screening questions for graphic designers.

A spoken first round can’t judge a portfolio, but it can tell you whether the person behind it has a process, takes feedback well and can explain their choices. Review the work separately, then use this round to hear the thinking.

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Scorecard · Graphic designer
  • Design process · Intermediate25%
  • Visual judgment · Advanced30%
  • Taking feedback · Intermediate25%
  • Working within constraints · Intermediate20%
Interview
Video, AI-led
Length
About 20 minutes
Language
English

Designers explain decisions best in conversation, and AI-led follow-ups ask why they made each choice.

What to screen for

What the first round should tell you.

Design process
Strong work comes from a repeatable path from brief to final, not lucky first drafts.
Visual judgment
Taste you can explain is taste you can apply to someone else’s brand.
Taking feedback
Every design gets reviewed. Hearing the problem behind a comment is the skill.
Working within constraints
Most briefs come with a brand, a deadline and a format. Good designers use them.

The questions

8 questions, and how to judge the answers.

Ask them in order. Listen for specifics: what happened, what they did, how it ended.

  1. 01

    Pick a project from your portfolio. What was the brief, and how did you get from it to the final design?

    Strong answer

    Explains the problem, audience and constraints, the directions they explored, why they chose the final one, and what changed in review.

    Weak answer

    Describes only the result, like “I made it look clean.”

  2. 02

    Tell me about feedback on a design you disagreed with. What happened?

    Strong answer

    Looked for the problem behind the comment, proposed an option that solved it, and explained their reasoning without getting defensive.

    Weak answer

    “Clients don’t understand design”, or changed everything without question.

  3. 03

    How do you work inside brand guidelines that feel limiting?

    Strong answer

    Finds room within the type scale, grid and imagery rules, and knows when and how to propose a change to the guidelines.

    Weak answer

    Breaks the rules without asking, or produces something generic.

  4. 04

    A stakeholder says “make it pop.” What do you do next?

    Strong answer

    Asks questions to find the real concern, such as weak hierarchy, low contrast or an unclear message, then shows options.

    Weak answer

    Makes everything bigger and brighter.

  5. 05

    What’s a piece of design by someone else that you think is excellent, and why?

    Strong answer

    Picks a specific piece and talks about type, layout, color and restraint in terms of how they serve its purpose.

    Weak answer

    “I like minimal design”, with no example.

  6. 06

    How do you prepare files for handoff to a printer, a developer or another designer?

    Strong answer

    Mentions named layers, specs, export sizes, color profiles, bleed or components, depending on where it’s going.

    Weak answer

    Sends the working file and waits for questions.

  7. 07

    Tell me about a project with a very tight deadline. What did you cut, and what did you protect?

    Strong answer

    Prioritized the core piece, reused existing templates or systems, and told the team early what would wait.

    Weak answer

    Worked through the night with no trade-offs, or missed the deadline without warning.

  8. 08

    Which parts of your portfolio involved other people, and what exactly did you do?

    Strong answer

    Separates their own contribution clearly from the art director, copywriter or wider team.

    Weak answer

    Stays vague, or claims all of a team project.

Before the interview

Screening questions

  • Upload your portfolio or three recent projects (PDF)
  • Which design tools do you use day to day? (Multiple choice)
  • When could you start? (Short text)

Quick facts to read alongside the interview. They aren’t scored.

Listen for

Red flags

  • Can’t explain a layout, typeface or color choice beyond liking it.
  • Treats every piece of feedback as a threat to the work.
  • Can’t say which parts of team projects they did.

Avoid

Common mistakes

  • Judging only the final visuals without asking about the brief and constraints.
  • Asking for unpaid spec work that looks like a real deliverable.
  • Hiring a brand designer for a mostly production role, or the reverse, without saying which it is in the job post.

Use this in LessRounds

Turn this page into an interview.

Paste the questions into a scripted interview, add the scorecard skills, and share one link. Every graphic designer candidate gets the same questions, and you get a score for each skill with the quote behind it.

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Questions

Can a spoken interview replace a portfolio review?

No. It tells you how a designer thinks, takes feedback and handles constraints. Collect the portfolio as an upload with the interview, review it separately, and say up front that a portfolio walkthrough or a small paid task comes in a later round.

Should I give designers a test project?

Only after the first round, and keep it small. A short, paid task based on a realistic brief tells you more than a long unpaid one, and strong candidates are more likely to do it.

Related roles

  • Content writerEight spoken first-round questions for content writers on process, edits, research and taste, with strong and weak answers and where writing samples fit in.
  • Social media managerEight first-round questions for social media managers on platforms, content calendars and comment storms, with strong and weak answers and a scorecard.
  • Product managerEight first-round questions for product managers, covering trade-offs, discovery and working with engineers, with strong and weak answers and a scorecard.

First rounds run on LessRounds.

Start with 10 free interviews a month. No card, no sales call.

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